System shock 2 multiplayer mod2/29/2024 ![]() ![]() Keeping calm and being tactical about your solutions in a stressful situation is a skill, and the game lets you hone and apply that skill once you realize it's how the game is played. Ever fallen through a pitfall trap and landed crippled in a room filled to the brim with monsters way out of your level? The gut instinct is to forget it's turn-based and panic and run, and the game punishes you for it. One of the many things I like about Nethack- and Angband-style roguelikes is their being turn-based (so you technically have all the time in the world to think things through) but they still find ways to put you in stressful situations. Horrible graphics is maybe a bit harsh, but: Nethack, and the whole roguelike space! ![]() Meta: Let me know how you feel about having a compilation of the comments included in the topic like this, first time trying so looking for feedback. Here's a playthrough by a Youtuber in case you want to see the game in action. ![]() But looking at any videos of it and you might think it's a throwaway flash game from the 2000s or something. The mechanics is innovative and the puzzles are hard as hell. Something that exemplify the mantra "don't judge a book by its cover".įor me it's the puzzle game SquishCraft.
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